#ifndef SGUT_FRAME_H
#define SGUT_FRAME_H

#include "sgu-0/sgu.h"

using namespace SGU;

class Test;

class Frame : NoCopy
{
	public:
	Frame();
	virtual ~Frame();

	void add(Test *);

	void check();
	void users();
	void bench();

	bool isFail() const {return _fail;}	

	private:
	std::vector<Test*> _test;
	bool _fail;
};


#endif
